Friday, March 25, 2011

Caution: Colors, Shades, Charades.

I posted this sketch a couple of weeks ago on my blog.

As I moved forward with my project, I remembered the aesthetic of the Sin City movie that came out years ago. The color highlights were always something I liked about the comic adaptation.

I decided that I wanted that to be part of my BFA project. I just don't know if I want to add grays. It'll take an additional amount of time to try and figure out the grays areas of each panel and that'll probably require more reference. While I like using reference, time isn't on my side to actually shoot all the environments that I'm going to have in the comic.

Well, all the areas in the comic are right around my house. (The extended version of the comic will feature other parts of the Jersey City heights, but I don't know if I'll be able to get to that part of the narrative before my show).

Color is something I haven't decided how to apply yet. Traditional and digital methods will have their own distinct qualities. I'll be playing around with it some more. Maybe some results next week.


  1. I think you should consider how the images go with the narrative. I don't think each panel needs grays or even yellows.

    For example, the image above seems to have Caution in some sort of pain, or maybe he's yelling, but we can't tell because of the mask. In any case, I think your very first one is the most successful.

    The black lines on the solid white background just seems to scream more to me than the other two.

  2. That is to say the first out of the 3 identical images.